Added UUIDs to Assets and Contexts. These are consistent across both environments.
Added Key/Value Storage to Character Classes.
Delete leaderboard now returns 204 response code with no body. Make sure to send the new
LL-version header to get this behavior.
Fixed bug that would cause drop table groups to silently fail creation or update if an invalid ID property was sent in the payload.
Fixed bug where the same asset could not be dropped more than once from the same drop table.
Added support for multiple rolls (evaluations) of the same drop table when computed.
Excluded unique assets from drop table drops for players that already owns that unique asset.
Added names to drop table groups for easier identification.
prevent_duplicate_drops concept to drop tables.
Updated leaderboards api to allow for a key to be used in place of the ID in URLs