When possible, LootLocker will attach a name to the player when starting a session.
This however, is only possible for platforms where the player has a name already, such as Steam or PlayStation Network.
Platforms Supporting Automatic Names
Platforms where the name is automatically retrieved when starting a session:
If you're using a platform without automatic player names, or want to update the name LootLocker has stored for the player, it's possible to change the name using the SDK or API.
Player names can also be viewed in the web console:
Players with names in the web console
Update Player Name in Game
LootLockerSDKManager.SetPlayerName("Some other name",(response)=>
Debug.Log("Successfully set player name");
Debug.Log("Error setting player name");
Retrieve Player Name in Game
Debug.Log("Successfully retrieved player name: "+ response.name);