LootLockerGetPersistentStorageRequest data = new LootLockerGetPersistentStorageRequest();
data.AddToPayload(new LootLockerPayload { key = "some-key", value = "Some new value" });
data.AddToPayload(new LootLockerPayload { key = "some-other-key", value = "Some other new value" });
LootLockerSDKManager.UpdateOrCreateKeyValue(data, (getPersistentStoragResponse) =>
if (getPersistentStoragResponse.success)
Debug.Log("Successfully updated player storage");
Debug.Log("Error updating player storage");