Settingsicon on the left bar of the Management Interface.
Context Configurationtab at the top of the Game Settings menu. You should be taken to a menu that looks like this.
Add Contextbutton. As we want to create a Rental Asset, select
Rental Assetfrom the Complexity dropdown menu.
Save Contextsto save this Context. It should now look like this:
Contentbutton of the side bar and selecting
Add Assetbutton in the top right corner of the Asset Manager. Fill in an Asset Name and select the
RentalContext from the drop down menu. Click
Createto create the Asset.
Rental Tierstabs at the top of the Asset's page. This is where we will define the content of the Rental Asset and define the different rental periods available in the game.
Add an Assetto add an Asset to this Rental Asset. These are the actual Assets that will be temporarily added o your player's inventory when they own an active Rental Asset.
Add Rental Tier. Each rental tier requires the following information:
20 Secondsand for the second rental tier we will create a duration of
2 Minutes. We will not set a Price or Sales Price for this Asset in this tutorial. With everything set up, your rental tiers should look like this:
Activatebutton on the right side of the Asset menu. Clicking Activate will automatically Activate and save any changes you have made to the Asset.
Review Changesbutton in the side bar of the Management Console.
Switch to Livebutton on this screen. This will automatically switch you to the Live Environment and calculate the differences between the two states. You will be taken to a screen that looks like this:
Push Selected to Live. In the confirmation modal that appears, click
Mergeto merge the changes into the Live Environment.